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Simulating and Generating Motions of Human Figures

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Simulating and Generating Motions of Human Figures Synopsis

This book focuses on two issues related to human figures: realtime dynamics computation and interactive motion generation. In spite of the growing interest in human figures as both physical robots and virtual characters, standard algorithms and tools for their kinematics and dynamics computation have not been investigated very much. "Simulating and Generating Motions of Human Figures" presents original algorithms to simulate, analyze, generate and control motions of human figures, all focusing on realtime and interactive computation. The book provides both practical methods for contact/collision simulation essential for the simulation of humanoid robots and virtual characters and a general framework for online, interactive motion generation of human figures based on the dynamics simulation algorithms.

About This Edition

ISBN: 9783540203179
Publication date:
Author: K Yamane
Publisher: Springer an imprint of Springer Berlin Heidelberg
Format: Hardback
Pagination: 158 pages
Series: Springer Tracts in Advanced Robotics
Genres: Computer modelling and simulation
Cybernetics and systems theory
Automatic control engineering
Artificial intelligence