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Basics of Game Design

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Basics of Game Design Synopsis

Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers role-playing, real-time strategy, first-person shooter, simulation, and other games. Written by a 25-year veteran of the game industry, the guide offers detailed explanations of how to design the data sets used to resolve game play for moving, combat, solving puzzles, interacting with NPCs, managing inventory, and much more. Advice on developing stories for games, building maps and levels, and designing the graphical user interface is also included.

About This Edition

ISBN: 9781138427877
Publication date: 14th September 2017
Author: Michael Moore
Publisher: CRC Press an imprint of Taylor & Francis Ltd
Format: Hardback
Pagination: 392 pages
Genres: Graphical and digital media applications