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Zombies, Consumption, and Satire in Capcom's Dead Rising

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Zombies, Consumption, and Satire in Capcom's Dead Rising Synopsis

This book explores the relationship between video games and satire through an in-depth examination of Capcom's Dead Rising series, which alludes to, recontextualises, and builds upon George A. Romero's filmic satire on American consumer culture, Dawn of the Dead.

Proposing a taxonomy of videoludic satire, this book details how video games can communicate satire through their virtual environments, their characters, their audio, the way they frame the passage of time, and the outcomes of in-game choices that their players can make. By applying this taxonomy to the Dead Rising series, this book presents a compelling case for how video games can function as instruments for social commentary and indicators of ideological tensions.

This unique and insightful study will interest students and scholars of media studies, video game studies, satire, visual culture, and zombie studies.

About This Edition

ISBN: 9781032740027
Publication date:
Author: Connor Jackson
Publisher: Routledge an imprint of Taylor & Francis
Format: Hardback
Pagination: 160 pages
Series: Routledge Advances in Game Studies
Genres: Media studies
Popular culture
Media, entertainment, information and communication industries
Digital animation
Games development and programming
History
The Arts