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Game Theory for Networks

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Game Theory for Networks Synopsis

This book constitutes the thoroughly refereed post-conference proceedings of the Third International Conference on Game Theory for Networks (GameNets 2012) held in Vancouver, Canada, May 24-26, 2012. The 13 revised full papers were carefully selected from 24 submissions and are presented together with 7 invited papers. The papers focus on topics such as mechanism design, physical layer games, network mechanisms, stochastic and dynamic games, game-theoretic network models, cooperative games in networks, security games, spectrum sharing games, P2P and social networks and economics of network QoS.

About This Edition

ISBN: 9783642355813
Publication date:
Author: Vikram Krishnamurthy, Qing Zhao, Minyi Huang, Yonggang Wen
Publisher: Springer an imprint of Springer Berlin Heidelberg
Format: Paperback
Pagination: 275 pages
Series: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
Genres: Artificial intelligence
Maths for computer scientists
E-commerce: business aspects
Business mathematics and systems
Probability and statistics
Network hardware
Data warehousing
Information retrieval
Computer applications in the social and behavioural sciences