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Advances in Computer Graphics Hardware III

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Advances in Computer Graphics Hardware III Synopsis

This book is a collection of the finalized versions of the papers presented at the third Eurographics Workshop on Graphics Hardware. The diversity of the contributions reflects the widening range of options for graphics hardware that can be exploited due to the constant evolution of VLSI and software technologies. The first part of the book deals with the algorithmic aspects of graphics systems in a hardware-oriented context. Topics are: VLSI design strategies, data distribution for ray-tracing, the advantages of point-driven image generation with respect to VLSI implementation, use of memory and ease of parallelization, ray-tracing, and image reconstruction. The second part is on specific hardware, on content addressable memories and voxel-based systems. The third part addresses parallel systems: massively parallel object-based architectures, two systems in which image generated by individual rendering systems are composited, a transputer-based parallel display processor.

About This Edition

ISBN: 9783540534884
Publication date: 28th March 1991
Author: AAM Kuijk
Publisher: Springer an imprint of Springer Berlin Heidelberg
Format: Hardback
Pagination: 216 pages
Series: Focus on Computer Graphics
Genres: Graphics programming
Computer architecture and logic design
Electronics engineering
Computer hardware