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Fusion of Smart, Multimedia and Computer Gaming Technologies

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Fusion of Smart, Multimedia and Computer Gaming Technologies Synopsis

This monograph book is focused on the recent advances in smart, multimedia and computer gaming technologies. The Contributions include:

·Smart Gamification and Smart Serious Games.

·Fusion of secure IPsec-based Virtual Private Network, mobile computing and rich multimedia technology.

·Teaching and Promoting Smart Internet of Things Solutions Using the Serious-game Approach.

·Evaluation of Student Knowledge using an e-Learning Framework.

·The iTEC Eduteka.

·3D Virtual Worlds as a Fusion of Immersing, Visualizing, Recording, and Replaying Technologies.

·Fusion of multimedia and mobile technology in audio guides for Museums and Exhibitions: from Bluetooth Push to Web Pull.

The book is directed to researchers, students and software developers working in the areas of education and information technologies.

About This Edition

ISBN: 9783319146447
Publication date: 19th March 2015
Author: Dharmendra Sharma, Margarita N Favorskaya, L C Jain, Robert J Howlett
Publisher: Springer an imprint of Springer International Publishing
Format: Hardback
Pagination: 205 pages
Series: Intelligent Systems Reference Library
Genres: Artificial intelligence
Graphical and digital media applications