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Mathematical and Computer Programming Techniques for Computer Graphics

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Mathematical and Computer Programming Techniques for Computer Graphics Synopsis

Mathematical and Computer Programming Techniques for Computer Graphics introduces the mathematics and related computer programming techniques used in Computer Graphics. Starting with the underlying mathematical ideas, it gradually leads the reader to a sufficient understanding of the detail to be able to implement libraries and programs for 2D and 3D graphics. Using lots of code examples, the reader is encouraged to explore and experiment with data and computer programs (in the C programming language) and to master the related mathematical techniques.

A simple but effective set of routines are included, organised as a library, covering both 2D and 3D graphics - taking a parallel approach to mathematical theory, and showing the reader how to incorporate it into example programs. This approach both demystifies the mathematics and demonstrates its relevance to 2D and 3D computer graphics.

About This Edition

ISBN: 9781852339029
Publication date: 22nd November 2005
Author: Peter Comninos
Publisher: Springer an imprint of Springer London
Format: Hardback
Pagination: 547 pages
Genres: Mathematical theory of computation
Graphics programming
Software Engineering
Applied computing
Computer programming / software engineering