10% off all books and free delivery over £40
Buy from our bookstore and 25% of the cover price will be given to a school of your choice to buy more books. *15% of eBooks.

Unity in Action

View All Editions

The selected edition of this book is not available to buy right now.
Add To Wishlist
Write A Review

About

Unity in Action Synopsis

Create your first 2D, 3D, and AR/VR games with the awesome Unity game platform.  With this hands-on beginner's guide, you'll start building games fast!

In Unity in Action, Third Edition, you will learn how to:
  • Create characters that run, jump, and bump into things
  • Build 3D first-person shooters and third-person action games
  • Construct 2D card games and side-scrolling platformers
  • Script enemies with AI
  • Improve game graphics by importing models and images
  • Design an intuitive user interface for your games
  • Play music and spatially-aware sound effects
  • Connect your games to the internet for online play
  • Deploy your games to desktop, mobile, and the web

Thousands of new game developers have chosen Joe Hocking's Unity in Action as their first step toward Unity mastery. This fully updated third edition comes packed with fully refreshed graphics, Unity's latest features, and coverage of the augmented and virtual reality toolkits. Using your existing coding skills, you'll write custom code instead of just clicking together premade scripts. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer.

Build your next game without sweating the low-level details. The Unity game engine handles the heavy lifting, so you can focus on game play, graphics, and user experience. With support for C#, a huge ecosystem of production-quality prebuilt assets, and a strong dev community, Unity will get your game idea off the drawing board and onto the screen! You can even use Unity for more than game development, with new tools for VR and augmented reality that are perfect for developing useful apps.

About This Edition

ISBN: 9781617299339
Publication date: 3rd March 2022
Author: Joseph Hocking
Publisher: Manning Publications an imprint of Pearson Education
Format: Paperback
Pagination: 414 pages
Genres: 2D graphics: games programming
Object-oriented programming (OOP)
Software Engineering
Games development and programming
Computing and Information Technology