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Iron Gods. Part 6 of 6 The Divinity Drive

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Iron Gods. Part 6 of 6 The Divinity Drive Synopsis

  • Silver Mount has long beckoned explorers and adventurers from across theInner Sea with its promises of exotic, otherworldly treasures. Yet more thantreasure waits within the alien chambers within this towering ruin - here,the greatest of the Iron Gods dwells, inexorably drawing its plans against theworld of flesh and preparing for its final triumphant emergence from the eons oftime. With allies recruited from across the land of Numeria and the brutishrulership of its capital city (for the time being) cowed, the time is right forthe most extensive expedition into Silver Mount's mysterious interior. Whatstrange perils from beyond the stars await the heroes within the metal walls ofone of Golarion's most legendary dungeons, and could they just be walking intoan Iron God's trap?
  • A Pathfinder Roleplaying Game adventure for 15th-level characters, TheDivinity Drive concludes the Iron Gods Adventure Path. Several newmonsters, an article about robots, extensive notes for how to continue yourIron Gods campaign, and Amber E. Scott's Pathfinder Journal round outthis volume of the Pathfinder Adventure Path.

About This Edition

ISBN: 9781601257246
Publication date: 17th February 2015
Author: Crystal Frasier, Wayne Reynolds, Robert Lazzaretti
Illustrator: Dave Allsop
Publisher: Paizo an imprint of Paizo Inc.
Format: Paperback
Pagination: 92 pages
Series: Pathfinder Adventure Path
Genres: Role-playing, war games and fantasy sports