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Programming 3D Applications With HTML5 and WebGL

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Programming 3D Applications With HTML5 and WebGL Synopsis

Create high-performance, visually stunning 3D applications for the Web, using HTML5 and related technologies such as CSS3 and WebGL-the emerging web graphics standard. With this book, you'll learn how to use the tools, frameworks, and libraries for building 3D models and animations, mind-blowing visual effects, and advanced user interaction in both desktop and mobile browsers.

In two parts-Foundations and Application Development Techniques-author Tony Parisi provides a thorough grounding in theory and practice for designing everything from a simple 3D product viewer to immersive games and interactive training systems. Ideal for developers with Javascript and HTML experience.

  • Explore HTML5 APIs and related technologies for creating 3D web graphics, including WebGL, Canvas, and CSS
  • Work with the popular JavaScript 3D rendering and animation libraries Three.js and Tween.js
  • Delve into the 3D content creation pipeline, and the modeling and animation tools for creating killer 3D content
  • Look into several game engines and frameworks for building 3D applications, including the author's Vizi framework
  • Create 3D environments with multiple objects and complex interaction, using examples and supporting code
  • Examine the issues involved in building WebGL-based 3D applications for mobile browsers

About This Edition

ISBN: 9781449362966
Publication date: 18th February 2014
Author: Tony Parisi
Publisher: O'Reilly an imprint of O'Reilly Media
Format: Paperback
Pagination: 401 pages
Genres: Web programming