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Games and Gaming in Medieval Literature

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Games and Gaming in Medieval Literature Synopsis

The first-of-its-kind, Games and Gaming in Medieval Literature explores the depth and breadth of games in medieval literature and culture. Chapters span from the twelfth to the sixteenth centuries, and cover England, France, Denmark, Poland, and Spain, re-examining medieval games in diverse social settings such as the church, court, and household.

About This Edition

ISBN: 9781349561483
Publication date: 31st December 2013
Author: Serina Patterson
Publisher: Palgrave Macmillan an imprint of Palgrave Macmillan US
Format: Paperback
Pagination: 241 pages
Series: The New Middle Ages
Genres: Literary studies: ancient, classical and medieval
Literature: history and criticism
Literary theory
Cultural studies
Society and culture: general