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Computational Design for Landscape Architects

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Computational Design for Landscape Architects Synopsis

This book is a guide to computational design for landscape architects replete with extensive tutorials. It introduces algorithmic approaches for modeling and designing landscapes. The aim of this book is to use algorithms to understand and design landscape as a generative system, i.e. to harness the processes that shape landscape to generate new forms. An algorithmic approach to design is gently introduced through visual programming with Grasshopper, before more advanced methods are taught in Python, a high-level programming language. Topics covered include parametric design, randomness and noise, waves and attractors, lidar, drone photogrammetry, point cloud modeling, terrain modeling, earthworks, digital fabrication, and more. The chapters include sections on theory, methods, and either visual programming or scripting. Online resources for the book include code and datasets so that readers can easily follow along and try out the methods presented. This book is a much-needed guide, both theoretical and practical, on computational design for students, educators, and practitioners of landscape architecture.

About This Edition

ISBN: 9781032407043
Publication date: 31st May 2024
Author: Brendan Harmon
Publisher: Routledge an imprint of Taylor & Francis
Format: Hardback
Pagination: 226 pages
Genres: The environment
Urban communities
Human geography
Architecture: professional practice
Landscape architecture and design
Urban and municipal planning and policy
Technical design
Computer-aided design (CAD)
Gardens (descriptions, history etc)
Computer science
Environmental science, engineering and technology
Information technology: general topics