This book presents a broad overview of computer graphics (CG), its history, and the hardware tools it employs. Covering a substantial number of concepts and algorithms, the text describes the techniques, approaches, and algorithms at the core of this field. Emphasis is placed on practical design and implementation, highlighting how graphics software works, and explaining how current CG can generate and display realistic-looking objects. The mathematics is non-rigorous, with the necessary mathematical background introduced in the Appendixes.
ISBN: | 9780857298850 |
Publication date: | 6th October 2011 |
Author: | D Salomon |
Publisher: | Springer an imprint of Springer London |
Format: | Hardback |
Pagination: | 1502 pages |
Series: | Texts in Computer Science |
Genres: |
Graphics programming |