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Writing Successful Undergraduate Dissertations in Games Development and Computer Science

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Writing Successful Undergraduate Dissertations in Games Development and Computer Science Synopsis

Writing a dissertation in the final year at university can be a highly daunting task for any student, but particularly if the degree is practically oriented and implementation based. This book provides an accessible, concise guide to producing a dissertation in computer science, software engineering, or games development degrees, with research projects typically involving design, implementation, testing, and evaluation. Drawing on the authors’ extensive knowledge and experience of supervising dissertation students, the book offers a step-by-step guide to the key areas of writing a dissertation alongside real-life examples. Chapters cover: Producing literature reviews. Formulating research questions. Understanding epistemologies. Selecting methodologies and research methods. Software development life cycle methodologies. Evaluation, statistical analysis, and formulating conclusions. Working methodically through the different stages of writing a dissertation, this is an essential comprehensive guide for all students producing any form of dissertation in computer science, software engineering, or games development.

About This Edition

ISBN: 9780367517076
Publication date:
Author: Thomas School of Computing, Engineering and Physical Sciences, University of the West of Scotland Hainey, Gavin Baxter
Publisher: Routledge an imprint of Taylor & Francis Ltd
Format: Hardback
Pagination: 294 pages
Genres: Computer science
Information technology: general topics
Environmental science, engineering and technology
Electrical engineering
Software Engineering
Higher education, tertiary education
Study and learning skills: general