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Life, Death & Sex with Mike and Sue: A BBC Radio 4 comedy
A collection of the hilarious show-within-a-show about two daytime TV presenters Sit back, dip your biscuit in your tea, and relax... because Mike and Sue are here! In each episode of this mid-morning spoof, the sofa-bound host couple Mike and Sue and their live studio audience tackle various topics of the day - no matter how clumsily. Ranging from shopping addictions and teenagers to cults and holidays, the programme intersperses studio segments with sketches on the day's topics, so if you've ever wanted to know what gardening and terrorism have in common, or what the wider public really feels about marriage, listen up. Plus: could therapy have helped Henry VIII, what are the most dangerous ducks, and will Mike and Sue win the TV award that, surely, everyone knows they deserve? Plus a moving appeal on behalf of actors who make moving appeals. Starring Jan Ravens (Dead Ringers, Spitting Image), Robert Duncan (Old Harry's Game, Drop the Dead Donkey), Sally Phillips (Miranda, Smack the Pony), Steve Punt (The Now Show, Horrible Histories), Tracy-Ann Oberman (Friday Night Dinner, Toast of London), Alistair McGowan (The Big Impression, Have I Got News for You), Ronni Ancona (Last Tango in Halifax, The Big Impression), and many more. This four-series run will scratch any itch you have for mid-morning mayhem, no matter the time of day, and is just the thing for fans of The Now Show and Knowing Me, Knowing You. Cast and credits Mike - Robert Duncan Sue - Julia Hills (Series 1) Sue - Jan Ravens (Series 2-4) Assorted roles: Sally Phillips Tracy-Ann Oberman Steve Punt Alistair McGowan Ronni Ancona Bill Dare Roger Blake Mark Kilmurry Dan Strauss Debbie Isitt Tim De Jongh Christopher Douglas Toby Longworth Emma Kennedy Martin Jarvis Pauline McLynn Karl MacDermott Jonathan White Conor Lambert Mario Rosenstock Farrell Fleming Music by Mike Burton Written by Steve Punt, Christopher Douglas, Dan Gaster, Will Ing, Ben Silburn, Ian Brown, James Hendrie, Bert Tyler-Moore, George Jeffrie, Tim De Jongh, David Spicer and Hugh Rycroft Created by Bill Dare Produced by Pete Sinclair, Julia Hills, Jo Clegg, Aled Evans and Helen Williams Originally broadcast on BBC Radio 4: 25 April - 30 May 1996 (Series 1) 4 June - 9 July 1997 (Series 2) 17 September - 22 October 1998 (Series 3) 14 September - 19 October 1999 (Series 4) Sadly Episode 2 of Series 2 could not be included as it is lost from the BBC Archive ©2023 BBC Studios Distribution Ltd (P)2023 BBC Studios Distribution Ltd
Bill Dare (Author), Alistair Mcgowan, Dan Strauss, Full Cast, Jan Ravens, Julia Hills, Mark Kilmurry, Robert Duncan, Roger Blake, Ronni Ancona, Ronnie Ancona, Sally Phillips (Narrator)
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Alice's Adventures In Wonderland
When seven year old Alice cannot resist following an unusual rabbit down a hole, she enters the dream like world of Wonderland. Here, everything is extraordinary - rabbits talk, cats materalise from nowhere, babies turn into pigs, and even Alice herself changes at times. Furthermore, an entire magisterial court, led by the King Of Hearts, proves to be nothing but a pack of cards. However, Alice, a courageous and polite heroine, overcomes all the obstacles presented to her in the bizarre world in which she finds herself. 1. UPS AND DOWNS. Sitting sleepily with her sister on a riverbank, Alice sees a White Rabbit in a waistcoat run past. Intrigued, she follows it down a hole. She wanders in to a hall lined with doors, opens one with a gold key and spies a beautiful garden. However, she cannot go into it because she is too large. Alice swallows from a bottle marked DRINK ME and shrinks, but now she cannot enter the garden because she has left the key on the table. Next, Alice eats some cake and, growing rapidly, weeps copiously at her size. The rabbit returns and drops his fan in alarm. Alice fans herself and shrinks again. 2. MEETING THE ANIMALS. Alice slips into the pool made from the tears which she wept when she found herself to have grown so much. While swimming, she meets a Mouse and accompanies it to dry land, where she finds other equally wet creatures. To dry off, a Dodo organizes a race, which is chaotic but energetic. Everyone is a winner and Alice hands out sweets as prizes. Unfortunately, she mentions her cat Dinah and drives the creatures away. The White Rabbit runs past again looking worried, and mistakes Alice for his maid. She runs to his house to look for his fan and gloves, finds a bottle from which she drinks, and expands to an enormous size. Unable to get into his room because Alice's bulk has jammed the door shut, The White Rabbit tries the window, but Alice knocks him over with her large hand. 3. A MAGIC MUSHROOM. After consulting his gardener, the rabbit sends a lizard down the chimney but Alice, now frightened, kicks it out. The Rabbit and other creatures then throw pebbles at her. They turn into cakes, which she eats, and she shrinks and can escape. As Alice walks along a path, she is questioned by a Caterpillar perched on a mushroom. He also asks her to recite 'you are old, Father William'. The Caterpillar tells Alice that she can alter her size by eating different sides of his mushroom. Experimenting, she shoots up in height above the trees. 4. THE DUCHESS'S KITCHEN. Alice watches a fish footman delivering an invitation to the Duchess's house for a game of croquet with the Queen. She then nibbles some mushroom to make herself small and enters the kitchen. It is full of noise and pepper, a bawling baby, a Cheshire Cat and pots flying around. Alarmed, Alice takes the baby, which turns into a piglet. The Cat reappears, thn vanishes, with a promise to meet Alice at the croquet game. 5. A TEA PARTY. Alice finds a huge table laid for tea with only three places occupied. Seated there are a Mad Hatter, a March Hare and a sleeping Dormouse. Braving their discouragement, she sits down, the Dormouse wakes up and tells a story of three sisters living at the bottom of a treacle well. Perplexed and annoyed, Alice leaves. She returns to the hallway where she first entered Wonderland nibbles mushroom to adjust her height and enters the beautiful garden. Here she finds gardeners painting the white roses red. The Queen of Hearts appears with her court. 6. THE MAD QUEEN. The Queen demands Alice's name and later when contradicted, roars, 'Off with her head!' Alice ignores this and hides the gardeners, whose execution the Queen has ordered on seeing white roses instead of the red ones she has insisted on. Alice joins a croquet match in which hedgehogs are balls and flamingos are mallets. This causes problems because the hedgehogs keep wandering off. Everybody plays while the Queen orders their executions The Cheshire Cat now reappears. The King demands to be introduced to it and the Queen orders the cat's execution, which proves impossible for it lacks a body. By the end of the game everyone except Alice has been arrested. The Queen then tells the Gryphon to introduce Alice to the Mock Turtle. The two friends reminisce about their schooldays under water, where the mock turtle was taught reeling and writhing. 7. THE MOCK TURTLE'S TALE. The Gryphon and the Mock Turtle dance the Lobster Quadrille for Alice and sing piteously. Alice tries hard not to mention that she has only encountered fish that has been cooked. Interrupted by cries that a trial is beginning, they hurry off. The King is the judge, the Rabbit is the clerk of the court, and the Knave of Hearts is the accused. The Mad Hatter, called as a witness, trembles too much to make any sense. Alice starts growing again, just before she is called to give evidence. 8. DREAM'S END. Standing up, Alice knocks over the jury box. She says she knows nothing, but the Rabbit produces new evidence. All of it is nonsense and the Queen demands the sentences before the verdict. When Alice complains, the members of the court, who are, in fact, a pack of cards, fly at her. She then wakes up on the riverbank to find leaves falling on her. Her sister listens to her dream and muses on Alice's tale of Wonderland.
Lewis Carroll (Author), Roger Blake (Narrator)
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Stevenson's classic tale of 18th-century intrigue, conspiracy and piracy has everything an adventure story should have, especially a resourceful young hero in Jim Hawkins. From the moment a drunken sailor arrives to menace the tranquillity of his father's inn, Jim is caught up in a web of plots. By chance rather than design, he finds himself the central figure in an attempt to recover the buried treasure of a pirate named Flint. Long John Silver's villainy and the search for this booty spark off skulduggery, murder and betrayal. 1. An Unwelcome Guest - A drunken sailor - The 'black spot'. A rough-looking sailor, 'Captain' Billy Bones, arrives at the Admiral Benbow, an inn owned by Jim Hawkins' father. Billy asks Jim to watch out for a sailor with one leg, and when a pirate enters the inn looking for him, the two men quarrel. After Jim's father dies, a blind man, Pew, arrives and forces a piece of paper into Billy's hand. Billy dies of terror at the sight of the 'black spot' in his palm. Jim and his mother, determined to get the money owed to them for Billy's keep, search his sea-chest and find an oilskin packet. When they hear the blind man returning with his mates, they flee. 2. Flint's Treasure - Trelawney's decision. The pirates, led by Blind Pew, break in and ransack the inn looking for 'Flint's fist' - the oilskin packet. When they hear horsemen approach, they escape, but Pew is knocked down and killed by the horses of the pursuing revenue officers. These men take Jim to the house of Squire Trelawney, where Dr Livesey the local magistrate and physician is dining. Both men are fascinated by what they hear, and Trelawney relates the terror of Captain Flint and his riches. In the packet from Billy's chest they discover a logbook and map pinpointing treasure buried on an island. Trelawney decides to equip a ship to find this island and take the money. 3. The Hispaniola - Captain Smollett's fears - A conspiracy overheard. In Bristol, Jim finds a schooner, the Hispaniola, ready for their voyage. The Squire lacks discretion and shrewdness in choosing a crew, and the new Captain, Smollett, is unhappy that the men know too much about their destination. The ship sets sail and Jim is appointed cabin-boy. Chief among the crew is the one-legged cook Long John Silver. One night on deck, Jim overhears Silver telling the others how he sailed with Flint and realizes that he is now stirring up a mutiny. Suddenly, the lookout hails land. 4. Skeleton Island - Witness to murder - A shaggy castaway. Jim relates what he has heard to Dr Livesey and the Squire, and they arm themselves and their servants, before letting a number of the sailors go ashore ? 13 go, including Silver and Dr Livesey. Jim also slips ashore, but in secret. On the island, Jim sees Silver kill Tom Redruth, a sailor who opposes the pirate's villainous plans. Appalled, he scurries away but encounters a wild-looking man in goat skins. This is Ben Gunn, a sailor marooned on the island for three long years after suggesting a fruitless hunt for Flint's treasure. Ben is one of Flint's original crew and claims to be rich. Gunfire, however, ends their conversation. 5. Mutiny Starts - Futile parley - Jim's brilliant idea. Jim notices a stockade where Trelawney and Livesey are flying the Union Jack. He joins his friends and tells of Ben's story. They in turn relate how Silver and his pirates have mutinied and forced the Squire and the doctor to take refuge in the stockade. Soon after, Silver approaches offering a truce, but Smollett sees through his deviousness. Jim slips away unnoticed to find Ben's coracle and to attempt to cut loose the Hispaniola. As night falls, he paddles out to the anchored ship, now sporting the Jolly Roger, cuts its cable and climbs aboard. 6. Jim the Hero - Unhappy surprise. Jim finds that all the mutineers on board have killed each other in a quarrel so, single-handedly, he sails the schooner round the island, running her aground on shore. Then, crossing the woods, he enters the stockade full of pride at his brave deed. However, while he is away, Silver and the pirates seize the stockade, causing many casualties and injuring Captain Smollett. Dr Livesey is allowed to go free and sets off to consult Ben Gunn. When Jim returns to the blockhouse, he stumbles over a sleeping form and disturbs everyone. Jim is given the chance of joining Silver's band, but defiantly refuses. The buccaneers withdraw for a council and leave Silver and Jim alone. 7. A Cunning Pirate - A vote of no confidence - The doctor's warning. Silver tells Jim he has changed sides. Then, the pirates return and give Silver a 'black spot' for leading them to disaster. Unimpressed, Silver rejects their accusations and persuades them he is double-bluffing. He finally wins them back by producing Flint's treasure chart. Next day, Dr Livesey arrives to tend the wounded pirates. He warns Silver to beware of the treasure, but promises to try to save him from the gallows. 8. The Final Secret - Lost treasure - Silver vanishes. Next morning, the pirates and Jim set out to find the treasure, but are alarmed by a skeleton they see on the way. When they reach the place where the treasure is marked, they find an immense hole ? the treasure has gone. The pirates are about to attack Jim and Silver in their rage when shots ring out and two men are killed. The remaining three flee as Ben Gunn, Dr Livesey and a follower emerge. Ben explains how he dug up the treasure and took it to his cave. Over the next few days they carry the gold on board the Hispaniola and sail away, marooning the three remaining pirates. Silver receives his share of the loot and vanishes, but Treasure Island long haunts Jim's dreams.
Robert Louis Stevenson (Author), Roger Blake (Narrator)
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A new edition of this exciting tale of pirates, skulduggery and buried treasure. Young Jim Hawkins, thanks to a pirate map that has come into his possession, is the only one who can sucessfully get a schooner to a legendary island known for buried treasure. But aboard the ship is a mysterious cook named Long John Silver, whose true motivation on the journey challenges Jim's trust in the entire crew.
Robert Louis Stevenson (Author), Roger Blake (Narrator)
Audiobook
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