Browse audiobooks narrated by Kc Johnston, listen to samples and when you're ready head over to Audiobooks.com where you can get 3 FREE audiobooks on us
Be Careful What You Ask For! With the Shaitan War at an end, Lieutenant Commander Shawn ‘Calvin’ Hobbs was able to finally complete the task given him by the long-lost Progenitors. Unfortunately, rather than getting a reward, the Progenitors’ rod was trapped, and it called the Progenitors’ ancient Enemy instead. Calvin and the crew of the Vella Gulf have now been given a choice—prepare the galaxy’s civilizations for the Enemy’s cull or become the first victims of it. Calvin has overcome insurmountable odds before, however, and the crew of the Vella Gulf decides to fight. In order to win, though, they will have to answer one question that has never been answered in the history of the galaxy—how do you defeat an Enemy who can deactivate your weapons—and the artificial intelligence running your ship—at will? Although Calvin and the crew of the Gulf have overcome every challenge given them previously, this time there doesn’t seem to be any hope for salvation. Terra’s allies aren’t any more prepared to fight this Enemy than they are, and there is no technology currently available that will let them even the odds. With the clock counting down to his extermination, Calvin will have to use everything at his disposal if he is going to find a way to win The Progenitors’ War.
Chris Kennedy (Author), Kc Johnston (Narrator)
Audiobook
A Ship Out Of Time! Lieutenant Commander Shawn ‘Calvin’ Hobbs and the crew of the Vella Gulf have gone back in time to get the technology they needed to beat the Enemy in their present. There’s only one problem. It doesn’t exist. Or, it may exist—they don’t know yet—but the mission has changed. Although they had hoped for a “quick in, quick out” solution, they’ve now realized that won’t be possible, and they are going to have to play much more of a long game. Having taken over the Margath system and established a base there, it’s time to go talk to the emperor, the only person who might be able to point them in the direction of the technology they need. If he isn’t mad about all the warships the crew of the Vella Gulf has destroyed. And if Calvin can convince the emperor to give it to them, even though they have nothing to bargain with. It’s no longer a matter of being lucky or good. With the clock counting down to the return of the Enemy, the crew of the Vella Gulf will have to be both lucky and good if they are going to find a way to win The Progenitors’ War.
Chris Kennedy (Author), Kc Johnston (Narrator)
Audiobook
Hired to bring a tech team to a remote planet. They had no idea what was waiting for them. Wil and the crew of the Ghost show up to find a nearly deserted research outpost on a frozen world. Nearly deserted… Oh, and Maxim has been abducted and with the crew busy elsewhere there’s only one being who can rescue him, Bennie. What could go wrong? Will the crew of the Ghost reunite? Will they freeze on a desolate ice world? There are monsters in the ice... Find out now!
John Wilker (Author), Kc Johnston (Narrator)
Audiobook
The day starts like any other, venturing into spider-bear territory to rescue Bennie’s sister. Turns out there’s a lot of space that the Peacekeepers don’t go near, go figure spider-bear territory is on that list. And that’s just the start of their adventure. Things get interesting, quick! By interesting, I mean horrifying of course. Their old friend Xarrix calls with a job. A job that sounds straightforward and easy. That should have been their first clue. With nothing else on their plates, the crew of the Ghost finds themselves in a sector of space deemed “untamable” by the Galactic Commonwealth, working with a warlord with some pretty big plans. That should have been the second clue. Too bad none of the crew are detectives. Learning from his past dealings with the crew of the Ghost, Xarrix assigns one of his own to stay aboard the Ghost to keep an eye on the crew and make sure they behave themselves as if that was possible. What’s worse is it’s someone the team knows and don’t particularly like. And then there’s the space battles and grilled cheese.
John Wilker (Author), Kc Johnston (Narrator)
Audiobook
“Join NASA, see the stars.” They said. No one mentioned getting stranded in the outer solar system. They sure as heck didn’t mention alien space pirates! Wil Calder is a human, the only one to leave our solar system. But that was years ago. Now, he’s a lonely smuggler, looking for a crew, because space is lonely and boring. Just a few folks to boss around once in a while, is that so much? He’s finally found two perfect candidates. First, he’ll need to break them out of jail. The best-laid plans of mice and spacemen, or something like that. Wil has a crew now so that’s good. Too bad they’ve found themselves in the middle of more trouble than they are prepared or qualified, to handle. “If you tried to cross the Buck Rogers TV Show from the early 80’s with the Guardians of the Galaxy movies, you’d come close to the rollicking good fun of this classic space opera.” A reader Fans of Farscape and Firefly will love the crew of the Ghost, in this raucous space opera adventure. Join the crew of the Ghost on the first of many fantastic sci fi adventures.
John Wilker (Author), Kc Johnston (Narrator)
Audiobook
They saved the Galactic Commonwealth once. Now they just want to do their thing. Whatever that is. The crew of the Ghost has been privateering for government they saved and enjoying the thrill of kicking pirate butt, and taking their loot. Nothing lasts forever. There's a bounty on their heads. A call from an old friend has them leave the safety of the Harrith system. No good deed, and all that. Now they're in the middle of it, again, can they survive? At least it's not a galactic conspiracy this time! There are, however; laughs, tears and the first ever Taco Tuesday in space! Space Tacos? Can Wil and the crew save the day one more time? There's only one way to find out, get your copy today!
John Wilker (Author), Kc Johnston (Narrator)
Audiobook
Land of Bones: 14 Tales of the Strange and Macabre
'A rising star in the genre!' – Ronald Malfi, author of BONE WHITE 'A vital part of this generation.' – Brian Keene, author THE RISING Demon lights, granted wishes, strange things, and brutal love at the Lucky Lounge Motel. A haunted sister, desperate parents, a little human touch, and the end of the world… These are the stories whispered among dead leaves, the script etched bare for all to see. When the chills sink deep and your heart begins to pound…are you alone? Welcome to Glenn Rolfe’s LAND OF BONES 14 tales of the strange and macabre
Glenn Rolfe (Author), Adam Bar, Anneliese Rennie, Chelsea Stephens, Curt Bonnem, Gary Bennet, Joe Hempel, Kc Johnston, Kelsey Navarro, Kyle Tait, Lauri Jo Daniels, Matt Godfrey, Sean Duregger, Shawn Compton, Travis Baldree (Narrator)
Audiobook
“Join NASA, see the stars.” They said. No one mentioned getting stranded in the outer solar system. They sure as heck didn’t mention alien space pirates! Wil Calder is a human, the only one to leave our solar system. But that was years ago. Now, he’s a lonely smuggler, looking for a crew, because space is lonely and boring. Just a few folks to boss around once in a while, is that so much? He’s finally found two perfect candidates. First, he’ll need to break them out of jail. The best-laid plans of mice and spacemen, or something like that. Wil has a crew now so that’s good. Too bad they’ve found themselves in the middle of more trouble than they are prepared or qualified, to handle. “If you tried to cross the Buck Rogers TV Show from the early 80’s with the Guardians of the Galaxy movies, you’d come close to the rollicking good fun of this classic space opera.” A reader Fans of Farscape and Firefly will love the crew of the Ghost, in this raucous space opera adventure. Join the crew of the Ghost on the first of many fantastic sci fi adventures.
John Wilker (Author), Kc Johnston (Narrator)
Audiobook
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