The official prequel novel to the Xbox 360 videogame, Fable:â„¢ The Journey
It's been almost a decade since the events of Fable 3, when the Hero vanquished the threat across the sea and claimed his throne. As king he led Albion to an era of unprecedented peace and prosperity. But on the night of his wedding to his new queen, ominous word arrives: The darkness has returned.
Beyond a harrowing mountain pass, the exotic desert country Samarkand has been overrun by shadowy forces. Within the walls of its capital city, a mysterious usurper known only as the Empress has seized control. To protect his realm, the king must lead his most trusted allies into a strange land unknown to outsiders. As they forge ahead along Samarkand's ancient Great Road, populated by undead terrors and fantastic creatures once believed to be the stuff of legend, the king is drawn ever closer to his greatest challenge yet.
But soon Albion is engulfed in a war of its own. As the darkness spreads, town by town, a treacherous force has infiltrated the queen's circle. Now the fate of all that is good rests with a faint flicker of hope . . . that somewhere, somehow, heroes still do exist.
London, 1783. Orphan Cirrus Flux is being watched. Merciless villains are conniving to steal the world's most divine power. The Breath of God, which they believe Cirrus has inherited. Now he faces a perilous journey through the dirty backstreets of the city as a sinister mesmerist, a tiny man with an all-seeing eye, and a skull-collecting scoundrel pursue him. Cirrus must escape them, but he'll need to trust some unlikely allies if he hopes to thwart his foes . . . and survive a grand and terrifying showdown.