The final stretch of Arlan’s journey is here, but with it, the Demons’ final stand.
Arlan has one last obstacle in his way before he can escape from imminent death—a monster-infested mountain range.
But just as much as the monsters pose a threat to him, they also pose an opportunity. After all, an enemy is just a Level-up waiting to be claimed. The Demons are intent on not giving Arlan the time to get strong enough to beat them, though.
Continuing their hunt with one last push, they’ve gone all-in. And the Demonic leadership is feeling the pressure. To win, Arlan must think fast, fight hard, and increase his power to new heights. And that’s just what he plans to do.
Book two of a new LitRPG adventure filled with time magic, three-dimensional characters, a crunchy LitRPG system, tactical combat, and power progression where level-ups are hard-earned and bring with them meaningful change in characters’ abilities.
When you steal Time Magic, prepare to run for eternity …
Arlan can go back in time by one minute, once per day.
Fail a challenge? Say something dumb? He can get a redo as long as he acts fast.
And every time he levels up, he can go back a little further.
But, even with his growing power, Arlan has never been in more danger. He was left stranded in the middle of a monster-infested forest, nobody to rely on but himself as he fights to build strength.
And his time magic wasn't given to him freely.
He stole it.
And its original owners would go to any lengths to take it back.
Don't miss the start of a new LitRPG adventure filled with time magic, threedimensional characters, a crunchy LitRPG system, tactical combat, and power progression where level-ups are hard-earned and bring with them meaningful change in characters’ abilities.