An assignment on a backwater world turns deadly for a combat vet and her AI tank. Military SF with heart and humor from up-and-coming author Marisa Wolf.
Sometimes the only way forward is to burn it all down.
Talinn Reaze and Bee serve as “Breezy,” part of the United Colonial Force’s elite Artificial Intelligence Troops. Trained for full integration since before Talinn’s birth, they exceeded expectations and became one of the premier heavy tanks, leading assaults on several fronts of the long war
against the Interstellar Defense Corps.
When they’re thrown to a backwater base without cause, boredom becomes their main enemy—until the world falls out from under their treads and they begin to question everything they’ve ever known.
As they orient to their new reality, they have a decision to make: Uphold the status quo, or risk burning civilization to the ground?
Talinn and Bee always did have a fondness for fire.
Thirteen tales of Horror, perfect for a dark and stormy Friday the 13th…or a sunny Tuesday afternoon.
From science fiction to classic European horror, interwoven with layers of creep factor, gore, and mystery that will keep you turning the page…and looking over your shoulder.
So, light the candles, stir the cauldron, and check your ammo count, because things are about to get dark!
Within the Galactic Union, few entities are as powerful — or as feared — as the Mercenary Guild.
They have absolute power; after all, they are the ones with the weapons. The only other armed agency, the Peacemaker Guild, is far smaller and unable to bend them to their will. But absolute power has the tendency to corrupt absolutely, and this is becoming increasingly apparent as the guild’s members pursue their hidden agendas.
Leeto, the Merc Guild’s Speaker, and the Veetanho General Peepo are no different than the rank and file. They will use any means necessary — within the law or not — to accomplish their goal of destroying humanity. With the invasion of Earth already complete, a single compliant Hunter could be the Guild’s perfect weapon to finally accomplish their goals.
Except that Hunters aren’t known for their compliance.
Sparks are sure to fly as the unstoppable force of the Mercenary Guild comes up against the immovable object that is the will of the galaxy’s deadliest assassins. Guns in the light battle knives in the dark as the Mercenary Guild takes on the Depik Hunters, and only one will emerge victorious. Who will survive to kill another day?
Depik. The race of cat-like assassins is feared galaxy-wide. Few living people have seen them, as the sight of one is usually the last thing its victim sees.
Clan politics on the Depik home world of Khatash are complicated, with clans jockeying for contracts and the prestige and wealth they bring. There's only one rule-Depik do not kill other Depik. Ever.
When Reow is implicated in killing the Depik Governor, though, her clan is declared anathema. Her four offspring are placed under interdict-they are to be killed on sight-and Del, Flame, Blade, and Death must flee with their molly, Susa.
With Reow dead, and Hunters tracking them across the galaxy, will they live long enough to find the real killer, or will they find themselves assassinated by their own kind?