The second book in I. A. Takerian's high-fantasy series takes us on a perilous journey through The Trials, readying our War Party to fight for the fates of all.
The world of Zenafrost is burning. Darkness has overtaken the lands, corrupting everything it touches. After discovering the truth of her birth, Mara-Princess of Delinval, daughter of the Dread Queen, prophesied bringer of the dawn-has no time to sift through the rubble of her former life. Not with the salvation of the world resting upon her shoulders.
By sheer luck and the help of her allies, Mara has somehow managed to survive the first Trial of the Odelians. Now, as she moves into the dangers of the Trials to come, she must stand beside warriors with centuries of training and skill in powerful magicks. But with Cyfrin, Kain, Milios, and El to guide her, she remains determined to prove herself worthy to fight among them. Evil, however, refuses to wait until the Dawnbringer is prepared for battle. Shadows loom ever closer to the Forgotten Wood, and death rides in on swift wings. When nightmares become reality, Mara's confidence falters.
Is she truly fit to lead the charge into the dawn?
Contains mature themes.
After living her entire life behind the walls of the illustrious kingdom of Delinval, Princess Mara, niece of the great King Grathiel, understands what is expected of her. As her uncle's only heir, she was raised to be a noble woman with a full understanding of the history of the lands of Zenafrost and the fallen kingdoms that lay beyond Delinval's protected borders. But the political intrigue and endless theatrics that come with her birth-right have never suited her. Mara loathes the future her uncle has planned for her, and the approach of her twenty-first birthday brings with it a new horror: the expectation that she will marry a man of the king's choosing.
In the early morning hours before her birthday, she's awakened by a living nightmare. A group of Dreads, the immortal dark magick users vanquished by King Grathiel years before, have infiltrated the castle, and Mara is kidnapped by a tall, dark stranger with dire motives. For the first time in her life, the princess finds herself outside the walls of Delinval and witnessing the destruction the Dread's corruptive magicks have wrought upon the land. A mysterious ritual involving Mara herself seems to be Zenafrost's only hope for survival. But when hidden truths about the past burns Mara's life to the ground, can she somehow find victory in the ashes?
Contains mature themes.